AI Insights · Timothy · July 2021
Top 5 Digital Pacifier Games on iOS in Australia Q2 2021
Explore the performance of the top 5 digital pacifier games on iOS in Australia during Q2 2021, with insights on downloads, revenue, and active users.
During the second quarter of 2021, the top 5 digital pacifier games on iOS in Australia showcased varied performance metrics in terms of weekly downloads, revenue, and active users. Let's delve into the specifics for each app.
Color by Number:Coloring Games by Wildlife Studios saw a steady increase in weekly revenue, peaking at around $4.3K in the week of June 21. Weekly downloads fluctuated, reaching a low of approximately 2.6K in late April and peaking at 5.5K by the end of June. Active users experienced a rise from 16.8K at the start of the quarter to 21.1K by the end.
Hill Climb Racing from Fingersoft maintained a consistent weekly revenue, with the highest value of $1.2K in mid-May and another peak at $1.1K at the end of June. Weekly downloads showed a notable increase towards the end of the quarter, peaking at 5.2K in the last week of June. Active users also displayed an upward trend, starting at 26.9K and reaching 29K by quarter's end.
Bike Race: Free Style Games by Wildlife Studios had a relatively stable weekly revenue, fluctuating between $2.5K and $3.2K throughout the quarter. Downloads saw minor fluctuations, with a peak of 4K in early June. Active users remained fairly constant, averaging around 22K to 24K.
PK XD: Fun, friends & games from Afterverse Games experienced a significant increase in weekly revenue, reaching up to $4.7K in the last week of June. Downloads peaked at 5.2K in late May, and active users grew from 7.3K at the beginning of the quarter to 13.9K by the end.
Drawing for kids - baby games by Bimi Boo Kids Learning Games for Toddlers FZ LLC had a steady revenue stream, with the highest weekly revenue of $2.2K at the end of June. Weekly downloads remained consistent, peaking at 2.7K in the same week. Active users saw a gradual increase, starting at 5.7K and reaching 6.4K by the end of the quarter.
These insights and more detailed analytics can be found on Sensor Tower.